The History of Megami Tensei as Told by Creator Aya Nishitani This post is meant as an effort to preserve the Twitter musings of Aya Nishitani , the author of the original Digital Devil Story: Megami Te... Ishaan Sahdev May 06, 2023
Link's Awakening - The Origin of Fishing in The Legend of Zelda Fishing mini-games have long been a part of The Legend of Zelda , but the first game to include fishing was Link’s Awakening on the Game... Ishaan Sahdev February 19, 2019
Daemon X Machina: A Giant Mech Game With A Giant Mech Pedigree At E3 this year, Nintendo announced a brand new game titled Daemon X Machina . The game involves you piloting giant customizable mechs—na... Ishaan Sahdev June 13, 2018
That Time The Legend of Zelda Franchise Nearly Died Here’s something that seems unthinkable today: Just 12 years ago, Nintendo were afraid they might have to put the Legend of Zelda series ... Ishaan Sahdev May 17, 2018
Where Did Monolith Soft's Staff Go After Xenoblade Chronicles X? After their work wrapped on Xenoblade Chronicles X , part of the main Monolith Soft development team moved on to working on Xenoblade Chr... Ishaan Sahdev February 19, 2018
Zelda: The Directors Behind the Games When one thinks of the directors behind The Legend of Zelda games today, two names come to mind: Eiji Aonuma, who is now famous for ove... Ishaan Sahdev February 11, 2018
How Xenoblade's Developers Learnt to Prioritize Gameplay Ever since Monolith Soft went from being part of Bandai Namco to being an internal Nintendo studio, there’s been a change in the way ... Ishaan Sahdev December 26, 2017
Super Mario Odyssey is Doing Great in Japan, and That's Surprising At over 1.5 million units sold in three months, Super Mario Odyssey has outsold every 3D Mario game in Japan, save for Super Mario 3D... Ishaan Sahdev December 24, 2017
Pokémon: The Directors Behind the Games Pokémon Ultra Sun / Ultra Moon have a new director making his debut: Kazumasa Iwao. Ishaan Sahdev December 03, 2017
How Many People Did it Take to Develop Zelda: Ocarina of Time? A fun little tidbit of info: The Legend of Zelda: Ocarina of Time took 40-50 internal Nintendo employees to develop, and more than doubl... Ishaan Sahdev July 01, 2017
How Zelda: Twilight Princess Saved the Franchise Not so long before The Legend of Zelda: Breath of the Wild , Nintendo were contemplating the idea of discontinuing the Zelda franchise. ... Ishaan Sahdev June 21, 2017