How Market Conditions Influenced 2D Zelda Games Over the Years Disclaimer: This is the original pitch for an article that would eventually be accepted by Kotaku . Below is the unedited original, whic... Ishaan Sahdev 6 years ago
Link's Awakening - The Origin of Fishing in The Legend of Zelda Fishing mini-games have long been a part of The Legend of Zelda , but the first game to include fishing was Link’s Awakening on the Game... Ishaan Sahdev 6 years ago
That Time The Legend of Zelda Franchise Nearly Died Here’s something that seems unthinkable today: Just 12 years ago, Nintendo were afraid they might have to put the Legend of Zelda series ... Ishaan Sahdev 7 years ago
Where Did Monolith Soft's Staff Go After Xenoblade Chronicles X? After their work wrapped on Xenoblade Chronicles X , part of the main Monolith Soft development team moved on to working on Xenoblade Chr... Ishaan Sahdev 7 years ago
Zelda: The Directors Behind the Games When one thinks of the directors behind The Legend of Zelda games today, two names come to mind: Eiji Aonuma, who is now famous for ove... Ishaan Sahdev 7 years ago
The Legend of Zelda - Global Sales This post will be used to keep track of global sales of the Legend of Zelda series. Ishaan Sahdev 7 years ago
Zelda: Breath of the Wild is Beating All Expectations in Japan It's official. The Legend of Zelda: Breath of the Wild is the highest-selling Zelda game in Japan since 1998. Ishaan Sahdev 7 years ago
Why Zelda: Skyward Sword Has No Overworld (and Constantly Nags You) While The Legend of Zelda: Twilight Princess had achieved its goal of aligning itself with the Western market’s tastes and preventing th... Ishaan Sahdev 7 years ago
The Legend of Zelda: Oracle of Seasons/Ages Interview with Director Hidemaro Fujibayashi This interview originally appeared as part of Nintendo’s Nintendo Online Magazine in Japan in 2001. The subject of the interview is ... Ishaan Sahdev 8 years ago
How Many People Did it Take to Develop Zelda: Ocarina of Time? A fun little tidbit of info: The Legend of Zelda: Ocarina of Time took 40-50 internal Nintendo employees to develop, and more than doubl... Ishaan Sahdev 8 years ago
How Zelda: Twilight Princess Saved the Franchise Not so long before The Legend of Zelda: Breath of the Wild , Nintendo were contemplating the idea of discontinuing the Zelda franchise. ... Ishaan Sahdev 8 years ago